Ahmad Bakhtiar Jelani, Che Soh Said, A Nasorudin Mohamad, Ahmad Firdaus Mohd Nor, Saidi Adnan Mohd Nor


The purpose of this study was to explore the use of video-based learning in online learning environments during the COVID-19 pandemic. This study uses a quantitative research method with a cross-sectional survey design. The study sample consisted of 306 students from four universities in Peninsular Malaysia. Data collection was done online using instruments based on the technology acceptance model. Descriptive analysis reporting the mean and frequency showed that respondents had a positive attitude towards the use of video in online learning. Based on the results of this study, it is suggested that the use of video in online learning be enriched and lengthened to support the aims of the curriculum. In conclusion, video-based learning is an effective educational tool for improving students' performance during COVID-19.


Covid-19 pandemic; Online learning; Attitude towards video-based learning

Full Text:



Abd-Shukor, S.N., Yahaya, N., Tamil, A.M., Botelho, M.G., Ho, T.K. (2021). Effectiveness of enhanced video-based learning on removable partial denture module. European Journal of Dental Education, 25 (4), 744-752.

Amran, M. S., & Jamaludin, K. A. (2021). The Impact of Unplanned School Closures on Adolescent Behavioral Health During the Covid-19 Pandemic in Malaysia. Frontiers in Public Health, 9.

Chen, S., Wang, D., & Huang, Y. (2021). Exploring the Complementary Features of Audio and Text Notes for Video-based Learning in Mobile Settings. Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. doi:10.1145/3411763.3451801

Danish, J.A., Johnson, H., Nicholas, C., Cross Francis, D., Hmelo-Silver, C.E., Park Rogers, M., Askew, R., Gerber, A., Enyedy, N. (2021). Situating video as context for teacher learning. Learning, Culture and Social Interaction, 30.

Dhawan, S. (2020). Online Learning: A Panacea in the Time of COVID-19 Crisis. Journal of Educational Technology Systems, 49, 5 - 22.

Dove N, Wong J, Gustafson R, Corneil T. (2020). Impact of School Closures on Learning, Child and Family Well-Being During the COVID-19 Pandemic. BC Centre for Disease Control & BC Children’s Hospital. Retrived from

Engzell, P., Frey, A., & Verhagen, M. D. (2021). Learning loss due to school closures during the COVID-19 pandemic. Proceedings of the National Academy of Sciences, 118(17), e2022376118.

Giannakos, M. N., Jaccheri, L., & Krogstie, J. (2015). Exploring the relationship between video lecture usage patterns and students' attitudes. British Journal of Educational Technology, 47(6), 1259-1275.

Gold, B., Pfirrmann, C., & Holodynski, M. (2020). Promoting Professional Vision of Classroom Management Through Different Analytic Perspectives in Video-Based Learning Environments. Journal of Teacher Education, 002248712096368.

Hair,J., Anderson,J., Babin,B., & Black,W. (2010). Multivariate data analysis: A global perspective (Vol. 7). Upper Saddle River- NJ: Pearson

Hall, A.K., Nousiainen, M.T., Campisi, P., Dagnone, J.D., Frank, J.R., Kroeker, K.I., Brzezina, S., Purdy, E.I., & Oswald, A. (2020). Training disrupted: Practical tips for supporting competency-based medical education during the COVID-19 pandemic. Medical Teacher, 42, 756 - 761.

Huan Chin, K., & Mohamed Noh, N. (2019). The Effectiveness Of The Use Of Interactive Whiteboard In Malay Language Learning Among Year 3 Students (11 - 17). Jurnal Pendidikan Bitara UPSI, 9(2), 11-17. Retrieved from

Kim, J., Park, J., Lu, I.H. (2021). HyperButton: In-video Question Answering via Interactive Buttons and Hyperlinks. 5th Asian CHI Symposium 2021, 48-52.

Lewis, J. R. (2015). Introduction to the Special Issue on Usability and User Experience: Methodological Evolution. International Journal of Human-Computer Interaction, 31(9), 555–556.

Leedy, P. D., & Ormrod, J. E. (2015). Practical Research. Essex CM20 2JE:Pearson Education Limited.

Madariaga, L., Nussbaum, M., Gutiérrez, I., Barahona, C., & Meneses, A. (2021). Assessment of user experience in video-based learning environments: From design guidelines to final product. Computers & Education, 167, 104176.

Miao,F., Huang,R., Liu,D., & Zhuang,Z., (2020). Ensuring effective distance learning during COVID-19 disruption Guidance for teachers. Retrieved from

Mikalef, P., Pappas, I. O., & Giannakos, M. (2020). An integrative adoption model of video-based learning, 33(4), 219–235.

Mohammadhassan, N., Mitrovic, A., Neshatian, K. (2022). Investigating the effect of nudges for improving comment quality in active video watching. Computers and Education, 176, 104340, .

Muhamad Fadzil, N., & Fadhil, F. (2019). Meaningful Learning Through Games "Cardboard Challenge Game. Jurnal Pendidikan Bitara UPSI, 9(2), 60-65. Retrieved from

Nagy, J.T. (2018). Evaluation of Online Video Usage and Learning Satisfaction: An Extension of the Technology Acceptance Model. The International Review of Research in Open and Distributed Learning, 19, 160-185.

Nilson, L. B., & Goodson, L. A. (2021). Online Teaching at Its Best. Wiley.

Pal, D & Patra,S. (2020): University Students’ Perception of Video-Based Learning in Times of COVID-19: A TAM/TTF Perspective, International Journal of Human–Computer Interaction, DOI: 10.1080/10447318.2020.1848164

Pappas, I. O., Mikalef, P., & Giannakos, M. (2016). Video-based learning adoption: A typology of learners. SE@VBL@LAK, 1579, 34–41.

Pokhrel, S. and Chhetri, R. (2021). A Literature Review on Impact of COVID-19 Pandemic on Teaching and Learning. Higher Education for the Future, 8(1), 133-141.

Punchoojit, L., & Hongwarittorrn, N. (2017). Usability Studies on Mobile User Interface Design Patterns: A Systematic Literature Review. Advances in Human-Computer Interaction, 2017, 1–22.

Said, C. S., Umar, I. N., Muniandy, B., Desa, S., & Fahri Hanafi, H. (2015). Aplikasi Perisian Visualisasi Tiga Dimensi dalam Pembelajaran Sains Biologi: Implikasi terhadap Pelajar Berbeza Keupayaan Spatial. Jurnal Pendidikan Sains Dan Matematik Malaysia, 5(1), 57-69. Retrieved from

Smaldino, S. E., Lowther, D. L., Mims, C., & Russell, J. D. (2019). Instructional technology and media for learning. Pearson.

Seo, K., Dodson, S., Harandi, N. M., Roberson, N., Fels, S., & Roll, I. (2021). Active learning with online video: The impact of learning context on engagement. Computers & Education, 165, 104132.

Turan, Z., & Cetintas, H. B. (2020). Investigating university students’ adoption of video lessons. Open Learning, 35(2), 122–139.

UNESCO.(2020). COVID-19 impact on education data.COVID-19 education disruption and response.Paris, France: The United Nations Educational, Scientific and Cultural Organization, UNESCO.

Vlachos, J., Hertegård, E., & B. Svaleryd, H. (2021). The effects of school closures on SARS-CoV-2 among parents and teachers. Proceedings of the National Academy of Sciences, 118(9), e2020834118.

Wang, C. M., & Huang, C. H. (2015). A study of usability principles and interface design for mobile e-books. Ergonomics, 58(8), 1253–1265.

Zainudin, F. H., Mat Isa, N. M., & Sulaiman, N. F. (2021). IKURNIA MOOC Basics in Autism: Enhancing Early Childhood Educators’ Knowledge of Autism. Jurnal Pendidikan Bitara UPSI, 14, 89-103.


  • There are currently no refbacks.

Copyright (c) 2023 Jurnal 'Ulwan

This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0), permitting copy and redistribute the material in any medium or format.